Features:
Known Bugs/Glitches:
- 350+ new monsters with unique stats, abilities, Typing, and move pools built from the ground up!
- No filler mons. Every single Digimon is viable!
- Upto six stages for prominent Digimon!
- Custom moves from the Digimon canon!
- Every single Digimon has its signature attack! Over 350 new moves!
- Digidex Entries state criteria for evolution so you never need to feel out of the loop!
- Convenient Shop Data
- HM Moves are no longer garbage! (Cut now raises ATK, Flash now deals 50 Electric damage and still lowers accuracy, and Rock Smash always goes first.)
- EV/IV Checker, Up to Gen VII Abilities and Moves, Reusable TMs, Deletable HM moves, Fairy Type, Physical-Special Split, Poison Survival, BW Repel System, Reusable TMs, etc.
Known Bugs/Glitches:
- No game-breaking glitches so far. There are a few graphical glitches that can lead to certain awkwardness/hilarity.
- When meeting Steven in Sootopolis, he takes you on a magic walk-though-walls trip before finally dropping you off in the Cave of Origin. Again, completely graphical and doesn’t harm the progression of the game.
- Sometimes Cyberdramon will pop out of a rock after you Rock Smash it. It’s catch rate is 0, so don’t waste pokeballs trying to catch it.
- Poyomon will evolve into all sorts of wacky things when given DigiEggs.
- Pokemon Summary Page shows up blank in the menu.