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Pokemon Recharged Emerald (Gameboy Advance GBA)
Pokemon Recharged Emerald (Gameboy Advance GBA)
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$26.99 USD
Regular price
$26.99 USD
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$26.99 USD
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1 review
Introduction
Pokemon Recharged Emerald is an enhanced version of the original Pokémon Emerald featuring extensive engine upgrades, graphical improvements, and numerous Pokémon changes. It also introduces many quality-of-life features and offers various difficulty options, including a built-in Nuzlocke mode.
Engine Changes
- Key item wheel to register 4 items at the same time.
- Trainers have more options now, so certain trainers can have EVS, better IV distribution for stuff like Hidden Power and even some trainers can name their Pokémon or have shinies!
- Smart re-usable Repel and Lure system
- Added a system that prevents giving non gen 3 items to Pokémon, which allows having new items like nature mints and bottle caps.
- Switch between Pokémon by pressing SELECT in the Party Menu.
- Battle moves will show its type GFX and special/physical category when selecting them.
- You can press START in battle to show info of the selected move, like its description and power.
- You can run in Pacifidlog Town
- Starter PID will get generated while the Birch’s bag UI gets loaded. You will be able to see if a starter is shiny before selecting it.
- The wall clock will show you the selected time before setting up the time for the first time.
- Tutorial Battle Ralts Can’t Be Shiny or Knocked Out
- Added an NPC that will tell you which Hidden Power your Pokémon has. ||NPC inside a house in Sootopolis city.
- Gym leaders will be daily rematchable instead a random percentage of it after each battle.
- Repeated Field Medicine Use
- Faster pre-battle intros
- Faster battle slide animation
- Message when a Pokémon picks up an item.
- You can swap items between Pokémon in the party menu.
- [Some implemented] Reusable move-tutors
- Better money loss when losing a battle, now you don’t lose half your money
- Birch intro fade in happens faster
- Modernized font a tiny bit
- Birch can be chased by different Pokémon
Quality of Life Changes
- Running is enabled from the start of the game.
- Maximum money increased from 999,999 to 9,999,999.
- Bag pockets can now hold up to 999 of each item.
- Running indoors is enabled.
- You can press B to instantly flee from wild Pokémon.
- A new Medicine pocket has been added to the bag, supporting up to 50 items for better organization.
- Increased bag pocket item limits:
- Items: 30 to 60
- Key Items: 30 to 50
- Poké Balls: 16 to 32
- HM moves can be forgotten at any time.
- HMs can be used without learning them as long as you meet the requirements and the Pokémon can learn the move.
- You can trade with vanilla games right from the beginning.
- Lag when entering a Pokémon Center has been removed.
- Pokémon stats are recalculated after each battle.
- The later-gen Exp. Share is now compatible with older versions.
- Cut trees now stay permanently removed after being cut down.
- Premier Balls are available in shops, just like in Let’s Go Pikachu/Eevee.
- Items are displayed in plural when obtained in multiples.
- Berries planted on Routes 119, 120, and 123 no longer need watering and always yield the maximum amount.
- Flash remains active in areas where it was previously used.
- Pokémon from the Day Care can be retrieved directly to the PC Box.
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Byron This game has been so fun to play! I’m halfway in the story & so far have had no issues with the rom. Thank you! Will buy more